![]() He also worked alongside Martin Stig Andersen to again return to the Wolfenstein series, scoring Wolfenstein II: The New Colossus, developed by MachineGames. In 2017, Gordon completed the score for the horror first-person shooter, Prey, developed by Arkane Studios. Award for Outstanding Achievement in Original Music Composition, SXSW Gaming Award for Excellence in Musical Score, The Game Awards Best Music/Sound Design and was nominated for a BAFTA Games Award for Best Music. ![]() His score for Doom won a number of awards including a D.I.C.E. In 2016, Gordon completed the score for the science fiction first-person shooter, Doom, the sequel to Doom 64 and soft reboot of the franchise, developed by id Software. He returned to the Wolfenstein series in 2015 to compose the score for Wolfenstein: The Old Blood, a prequel to Wolfenstein: The New Order. The following year, Gordon scored the second season of Killer Instinct and the action-adventure first-person shooter Wolfenstein: The New Order (developed by MachineGames). In 2013, he scored the first season of the fighting video game, Killer Instinct, a reboot of the original 1994 title. He first began to work as a sound designer with Pandemic Studios, where he contributed additional sound design for Destroy All Humans! 2. Gordon began his musical career as a jazz/blues guitarist in his teens. Gordon has composed for several first-person shooters, including Atomic Heart, LawBreakers, Wolfenstein: The New Order, Wolfenstein: The Old Blood, Prey, the 2016 reboot of Doom and its sequel Doom Eternal, Wolfenstein II: The New Colossus, and seasons one and two of the 2013 fighting game Killer Instinct. Michael John Gordon (born July 7, 1985) is an Australian composer, record producer, musician, and sound designer, composing music primarily for video games.
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